1 Introduction & Preparation
2 (Theory) Technology Design & Human Experience
3 (Theory) A Historical Perspective on Experience Design
4 (Methodology) Survey & Interview
5 (Methodology) Qualitative Methods
6 Travel into Badland
7 (Discussion) I
8 (Theory) Psychological Perspective on Happiness and Well-Being
9 (Theory) Contextual Design, Human-Centered Design, & Social Design
10 (Methodology) Sketching Human Experience and Prototyping
11 (Discussion) II
12 Prototyping Techniques
13 (Methodology) Evaluating Experience
14 (Theory) Designers' Reflection
15 (Discussion) III
16 (Theory) Presentation Techniques
17 (Discussion) IV
18 Final Presentation
2 (Theory) Technology Design & Human Experience
3 (Theory) A Historical Perspective on Experience Design
4 (Methodology) Survey & Interview
5 (Methodology) Qualitative Methods
6 Travel into Badland
7 (Discussion) I
8 (Theory) Psychological Perspective on Happiness and Well-Being
9 (Theory) Contextual Design, Human-Centered Design, & Social Design
10 (Methodology) Sketching Human Experience and Prototyping
11 (Discussion) II
12 Prototyping Techniques
13 (Methodology) Evaluating Experience
14 (Theory) Designers' Reflection
15 (Discussion) III
16 (Theory) Presentation Techniques
17 (Discussion) IV
18 Final Presentation
- 教師(teacher): 簡瑋麒